What is the OXO Video Game Museum?

Immerse yourself in a cultural journey through the past, present, and future of the video game industry.

OXO | Museo del Videojuego

Kaiju Entertainment

OXO Videogame Museum - Facade (2023)OXO | Museo del Videojuego

The OXO Museum

Located in the historical quarter of Málaga, Spain, the OXO was created to showcase the video game industry and all its history. The OXO Museum opened its doors to the public on January 27, 2023, becoming the first Spanish museum dedicated to video games in a 360° format.

OXO Videogame Museum - Infinite Tunnel, 2023, From the collection of: OXO | Museo del Videojuego
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OXO Videogame Museum - Reception, 2023, From the collection of: OXO | Museo del Videojuego
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At OXO you can enjoy cutting-edge technological entertainment and learn from the most innovative video game culture.

OXO Videogame Museum - AI (2023)OXO | Museo del Videojuego

Video game experience & culture

Artificial intelligence is present in the content at the OXO Museum. The welcome mural of the tour was designed using AI tools and platforms.

An ever-changing industry

Staying relevant in the video game industry is crucial due to the highly dynamic and ever-evolving nature of this field.

My work is a very serious game'

The video game industry has evolved hugely since its inception and become a professional field with an array of training and employment opportunities. At OXO we're committed to teaching the different professions that exist within the industry.

OXO Videogame Museum - Immersive Room (2023)OXO | Museo del Videojuego

Immersive Room

The first permanent immersive room in Andalusia is located on the ground floor of the OXO Museum. There's no better way to start the museum tour than feeling like you're the lead character in a giant video game.

OXO Videogame Museum - First floor, 2023, From the collection of: OXO | Museo del Videojuego
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OXO Videogame Museum - First Floor, 2023, From the collection of: OXO | Museo del Videojuego
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The history of video gaming is a fascinating narrative that spans decades of innovation, creativity, and technological evolution. At the OXO Museum, we have consoles created in the 1950s available for visitors to enjoy a full and real-life experience along the exciting journey, which ranges from simple forms of entertainment to a multimillion-dollar industry covering a variety of genres, platforms, and experiences.

OXO Video Game Museum - Second Floor (2023)OXO | Museo del Videojuego

OXO Streaming Room

Streamers have gained significant importance in the current panorama of the video game industry. Their influence has become a cultural and economic phenomenon that cannot be overlooked.

OXO Video Game Museum - Third floor (2023)OXO | Museo del Videojuego

The modernization of video game consoles

The modernization of video game consoles is a continuous process that has led to a major evolution of these platforms over the decades. Here we can see a clear example: the fully updated version of the classic PONG video game console created in the early 1960s.

OXO Video Game Museum - Third floor, 2023, From the collection of: OXO | Museo del Videojuego
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OXO Videogame Museum - Third floor, 2023, From the collection of: OXO | Museo del Videojuego
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Japanese arcade consoles focus on music, rhythm, and physical prowess, inviting players to keep up with the music and coordinate precise movements on specialized platforms or keyboards. Flight simulators aim to replicate the real-life experience of flying an aircraft. They require a technical approach and a thorough understanding of flight controls and systems.

OXO Video Game Museum - Third floor (2023)OXO | Museo del Videojuego

Mixed reality

Mixed reality is a technology that combines elements of the virtual world and the real world to create interactive experiences. In the context of educational video games, mixed reality has proven to be a powerful tool for education and learning.

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The story featured may in some cases have been created by an independent third party and may not always represent the views of the institutions, listed below, who have supplied the content.
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