The visitor sits at a virtual poker table and has a virtual budget of material assets and money that he can use in a game set named the "three card game". The visitor plays, loses and can recover some money - the game is rigged so that the visitor loses more often than he wins. This process of losing and regaining will stimulate the unconscious phenomenon of "loss tracking", the desire to compensate for losses with potential gains. In a safe environment, the visitor learns as well as in real life, for compulsive gamblers this can lead to progressive economic and family disasters.