Loading

Video game product package:Sesame Street Reading Games Product Package

2000

The Strong National Museum of Play

The Strong National Museum of Play
Rochester , United States

Parents, teachers and other educators have continuously sought ways to instruct children in a fun and interactive way. Counting games, alphabet blocks and activity books have long been staples of "fun learning," and these have most recently been supplemented by educational technology. Software programs now teach children math, science, grammar, spelling, typing, and foreign languages. High school students can electronically practice for the SATs, while aspiring lawyers can find sample LSAT questions. Video games such as Math Blasters and Cyberchase allow children to explore fantastic worlds based on numbers and equations. The entire Encyclopedia Britannica is now in digital format, allowing for easy searches. Learning has never been easier, nor so enjoyable. Video games like this continually remind us that "Play is our brain's favorite way of learning."

Show lessRead more
  • Title: Video game product package:Sesame Street Reading Games Product Package
  • Date Created: 2000
  • Location: USA
  • Subject Keywords: video game, electronic game, education, Sesame Street
  • Type: More Electronic Games
  • Medium: printed paper
  • Object ID: 112.2712
  • Credit Line: Gift of 360KID
The Strong National Museum of Play

Get the app

Explore museums and play with Art Transfer, Pocket Galleries, Art Selfie, and more

Home
Discover
Play
Nearby
Favorites