Artot is a game created by Pippin Barr, an Associate Professor at Concordia University with a PhD in Computer Science and experimental game designer. He made Artot as a way to explore the idea of "interpretation" when looking at works of art.
Whether we go to a museum or look at an image on a website, when we look at an artwork we're inevitably thinking about what it might mean. Artot is a joking-not-joking approach to art interpretation that links artworks with the weird and wonderful world of fortune telling: one way to think about an artwork is that it's telling you the future.
The idea here is that if you take away the need to think about artworks in terms of the fancier words like ""aesthetics"" or ""chiaroscuro"" you can have a lot of fun thinking about them in new ways. It’s an invitation to look at artworks with new eyes and a fresh mind and it might even be the way you learn about that handsome stranger you're going to meet in a month or two!