FILE Brasilia (2017) by FILECentro Cultural Banco do Brasil - Brasília
When we speak of disruptive ages, we are talking about disruptive innovation. The term was coined by Clayton Christensen, inspired by Joseph Schumpeter’s concept of “creative destruction”.
FILE ANIMA+ (2017) by FILECentro Cultural Banco do Brasil - Brasília
Creative destruction is a concept from the field of economics which aims to explain the disruption to a market when a new company introduces a new and innovative technology that it is an overwhelming success, to the extent that it makes competing products completely obsolescent.
Starry Night (2017) by Petros VrellisCentro Cultural Banco do Brasil - Brasília
Disruptive innovations destroy the competition, opening up new markets. They lead to new consumer and user behaviors. Such innovations support the emergence of different behaviors that lead to new forms of society and culture.
Swing (2017) by Christin Marczinzik & Thi Binh Minh NguyenCentro Cultural Banco do Brasil - Brasília
Throughout the 20th century, artistic research and manifestos sought innovative means of expression.
Swing (2017) by Christin Marczinzik & Thi Binh Minh NguyenCentro Cultural Banco do Brasil - Brasília
Floor (2017) by Rejane Cantoni & Leonardo CrescentiCentro Cultural Banco do Brasil - Brasília
From the point of view of artistic production, the interdisciplinary relationship between arts and technology led to achievements which have effectively transformed the creative process and the way in which art is exhibited.
ADA (2017) by Karina Smigla-BobinskiCentro Cultural Banco do Brasil - Brasília
Little Boxes (2017) by Bego M. SantiagoCentro Cultural Banco do Brasil - Brasília
Whether it be the relationship between the work and the public or that between the public and the exhibition space.
SIMULACRA (2017) by Karina Smigla-BobinskiCentro Cultural Banco do Brasil - Brasília
The Physical Mind (2017) by Teun VonkCentro Cultural Banco do Brasil - Brasília
Today electronic art has a fundamental role in the contemporary world, because it is one of the few art forms that not only addresses technological innovation but also the diversity of new behaviors which are part of contemporary society.
Bound (2017) by Plastic StudiosCentro Cultural Banco do Brasil - Brasília
For 18 years, FILE – Electronic Language International Festival – has presented contemporary electronic arts research and works from artists all over the world.
Tunnel (2017) by Rejane Cantoni & Leonardo CrescentiCentro Cultural Banco do Brasil - Brasília
SIMULACRA (2017) by Karina Smigla-BobinskiCentro Cultural Banco do Brasil - Brasília
It has always sought to incorporate the new behaviors that have emerged during this innovative process in its conceptual approach.
The Flooor (2017) by Håkan Lidbo & Max BjörverudCentro Cultural Banco do Brasil - Brasília
Hardwired (2017) by POLYMORF: Marcel Van Brakel & Frederik DuerinckCentro Cultural Banco do Brasil - Brasília
This has resulted in a diverse selection of works being shown which have given the public the opportunity to experience artistic works which seek to express the aesthetics of contemporary society and which have, at times, supported the possibility of new behaviors in the exhibition space.
Floor (2017) by Rejane Cantoni & Leonardo CrescentiCentro Cultural Banco do Brasil - Brasília
Dear Angelica (2017) by Oculus Story StudioCentro Cultural Banco do Brasil - Brasília
For the exhibitions at the Banco do Brasil’s Cultural Centers in Brasília, Belo Horizonte, and Rio de Janeiro, FILE has chosen the theme “Electronic Art During Disruptive Times”.
Buildasound (2017) by Mónica RikićCentro Cultural Banco do Brasil - Brasília
Be boy Be girl (2017) by Frederik Duerinck & Marleine van der WerfCentro Cultural Banco do Brasil - Brasília
The exhibition is divided into four themes, each of which represents an aspect of new social behavior: The experiential body; the kinetic body; the virtual body; and the playful body.
Shrink (2017) by Lawrence MalstaffCentro Cultural Banco do Brasil - Brasília
Each of the exhibition spaces of the CCBB in Brasilia is dedicated to one of these themes: the Glass Pavilion gives the visitor the chance to immerse themselves in the theme of the Experiential Body, experiencing new sensations and perceptions as they use their own body to interact with the works.
Vídeo-Boleba (2017) by Celina PortellaCentro Cultural Banco do Brasil - Brasília
Kinetic Body is to be found in Gallery 2, where the visitor can perceive the relationship between real movement and digital movement; between physical movement and moving sound; and physical movement with playful movement
The Night Cafe (2017) by Mac CauleyCentro Cultural Banco do Brasil - Brasília
Gallery 1 on the ground floor is the venue for Virtual Body, where the works encourage the visitor to be interactive; digital immersion, selfies, real and virtual emotions.
FILE GAMES (2017) by FILECentro Cultural Banco do Brasil - Brasília
Playful Body is in the Basement, giving the public the chance to play games, immerse themselves, connect and be playful.
FILE - Electronic Language International Festival
Conception and Organization of FILE: Ricardo Barreto e Paula Perissinotto
Text: Ricardo Barreto e Paula Perissinotto
October/December 2017 - Brasília
Centro Cultural Banco do Brasil
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