Inventor Donald Benge produced his game Conquest, meant to be a diceless war game. Set in ancient times, Conquest has players utilizing troops, cavalry, chariots, elephants and ships to try to capture their opponents' fortifications or occupy the "quest" locations. The map is designed for point-to-point movement, and play hinges on a pool of action points that each side uses to move its different units. Benge made 2-person and 4-person versions of the game.