Inherited from his older cousin, this game kept company for Sérgio, who often ended up playing the role of player and opponent. It was a racing game, in the same logic as “Snakes and Ladders”: whoever reaches the end of the route first, from the base to the top, wins. After rolling the dice, each player must move the corresponding number of spaces. If he stops at the snake's head, he must go down the path to its tail, as many spaces as necessary. If he stops at the base of a ladder, he must climb it to the top. Whoever reaches the last space, which is the goal, wins the game.