In this installation, the audience can immerse digitally in the first person inside the 3D built arena and explore the environment composed by human statues, suggestive lighting and an interactive soundscape. This virtual experience made with Unity is structured as a video-game where the user can actively participate in this virtual experience. The environment structure is an enclosed circular arena where at the centre of the ceiling there is a window which let the lights pass through as a beam that disperses into the environment and reach the floor.
In the gameplay, the user is placed away from the light with the view positioned frontal to the centre, so the first intuitive action suggest to move forward. The player will experience an increase in tension thanks to the sound design that guides the player to the centre, the music will develop through the path from a very tense dark mood to a more calm and joyful one. The purpose of the virtual exhibition is to discover all the fourteen phrases in the environment and visualise the virtual installation from a different point of view.
Game Design Petra Errico
Sound Design Tommaso Di Santo