In 1993, Electronic Arts released its first installment of the FIFA franchise, which consists of annually-produced soccer simulation games. Electronic Arts created the original game, entitled FIFA International Soccer, to celebrate the upcoming 1994 World Cup hosted by the United States. FIFA began as a simulator with an isometric view until the 1996 version updated to real-time 3D graphics using a technology termed virtual stadium. FIFA 96 also became the first in the series to include authentic player names, positions, and rankings, which made for a much more realistic experience. In 1998, EA added licensed soundtracks, with an especially popular title track that changes each year. FIFA 00 became the first game to offer official club emblems, and FIFA 03 featured television broadcast-style highlights and thorough analysis by commentators. Furthermore, FIFA 03 initiated mobile device access for FIFA games. Over the years, Electronic Arts added motion capture technology, customization tools, online player collaboration, new game modes, and smarter artificial intelligence, which makes for an overall smoother and more responsive gameplay. FIFA 08 introduced Wii motion controls both in regular gameplay and in mini-games. FIFA 13 possesses refined physics that aid in the realism of the game, and utilizes Kinect voice commands and PlayStation Move support. Players can earn money during gameplay and spend it on vanity items, or unlock extra modes and players for their team. FIFA is a single or multiplayer game in which the player(s) control a player or team of their choice in different competitive situations. The game takes into account real-world player physicality and team statistics to give gamers the most authentic experience possible. Electronic Arts updates these statistics weekly, and even alters commentary to include any notable changes to a team or individual player's performance. FIFA attempts to be all-inclusive, with an ever-growing number of leagues available for competition, in order to promote authenticity and offer a wider range of player experience. As of 2013, FIFA stands as the most profitable Electronic Arts sports franchise, due its huge following and economical licensing costs. Gamers can access FIFA on many platforms, from Amiga personal computers and older Sega systems such as the Genesis and Game Gear to the Xbox 360 and PlayStation 3. FIFA is also available on handhelds such as the PlayStation Vita and on mobile devices.
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