Time Space Existence Iteration
Throughout centuries, humanity has had a fantastic ability to adapt to the most rudimentary types of spaces. In this sequence of adaptation, we have inherently and incrementally reconfigured these spaces in accordance to our needs and realities. Through this evolutionary process of expansion, contraction, relocation, and reorganization, informal urban settlements have been conceived. Contrarily, architecture developed by formal means have increasingly been conceived as invariable objects – arbitrary works with little to no room for progression.
Recognizing that architecture as an urban artifact is in perpetual motion, odD+ works parametrically through the process of iteration, replication, and the morphological transmutation of the type in architecture. Through this process of Iteration, the unique and irregular properties of organic architectural growth become emphasized and equal to the immutable elements, operating as the backbone of the works. Iterations work to foresee and conceive all possible realities in generating spatial malleability – flexible and transformative works that can develop and co-exist with the changes of our everyday context and the complex formations of our metropolis. Iterations become integral in the understanding of our existence in time and space.
Time Space Existence Iteration is about adaptation – the adaptation to exponential growth, to the needs of the human condition, and its clash with various types of geographies. Architects must become agents of extreme flexibility and be mindful of anticipated change. In order for architecture to harmoniously occupy a certain ecosystem while retaining the pressures of anthropomorphic needs, we must embark on new design strategies – based on serialization and repetition and of transformation and combination to achieve evolutionary uniqueness and contextual adaptability.
By exploring the various iterations that a typology can achieve through time, we hope to dissolve the paradigm of stagnant architecture. In application, we practice this theory in all of our works, from every scale to every context. Surbaya CRASH URBANISM! is a project that demonstrates our system and methodology in a 3000 unit masterplan for social housing, in an area of extreme geographies in the south of Quito, Ecuador. Through spatial iterations using the operations of expansion and reconfiguration (fig.01), we are able to design a housing typology based on flexibility and anticipated change over time. The ANTI-KIOSK is a project that demonstrates our approach using the operations of rearrangement and reconfiguration, achieving a hyper flexibility of arrangements in a commercial island typology. Containing 6 puzzle-like pieces, this kiosk can be positioned in 64+ configurations, forming various environments within one space (fig.02). The arrangements can alter depending on variables of time and space. odD House 1.0 demonstrates serialism and repetition as a means to stimulate the human mind (fig.03). Patterns in the walls, floors, and ceilings give every space a different rhythm and characteristic, which transforms this stagnant object into a cadenced expression.
Through iteration and repetition we can generate intelligent work that is adaptive to the overwhelming evolution of the human condition.