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Video game:Microsoft Xbox The Incredibles: Rise of the Underminer

2004

The Strong National Museum of Play

The Strong National Museum of Play
Rochester , United States

Since its founding in 1923, The Walt Disney Company has become the largest media conglomerate in the world. The company gave birth to countless films, musicals, television shows, and theme parks. Many of Disney's characters, introduced through animation or film, have found new life in tie-in video games that give fans the opportunity to interact with beloved worlds and story lines.

THQ and Disney Interactive Studios released "The Incredibles" for Game Boy Advance, Mac, PC, GameCube, PlayStation 2, and Xbox in 2004. Based off the Pixar movie of the same name, gamers play as characters from the film and must progress through different levels that correspond to the plot of the movie. Some of the actors from the movie, including Craig T. Nelson and Samuel L. Jackson, returned to provide their voice talents for the video game.

Released in October 2004, "The Incredibles" movie became a critical and commercial success. It broke many box office records and won numerous awards. Released in tandem with the movie, "The Incredibles" game also received positive reviews. Juan Castro of IGN wrote, "the game mirrors the look and feel of the movie, with faithful recreations of characters, and environments." He also praised the graphics, as well as the voiceovers.

In 2005, THQ released a sequel to "The Incredibles" game entitled "The Incredibles: Rise of the Underminer" for the PlayStation 2, GameCube, Xbox, Game Boy Advance, Nintendo DS, Mac, and PC. It features Mr. Incredible and Frozone, and players must defeat the Underminer-the villain who appeared at the end of "The Incredibles" film.

Many critics and players found "Rise of the Underminer" less enjoyable than the first "Incredibles" game. They cited the fact that the game heavily relied on multiplayer mode, and that single-player mode was not as enjoyable. Juan Castro called it "a short, simple ride," and wrote, "the action and puzzles won't challenge older gamers." Most critics agreed, however, that younger children would find the game pleasing.

Like many other video games released for promotional purposes, "The Incredibles" succeeded in giving players the opportunity to expand their movie experience, and in providing merchandise for film producers. Along with the video games, Pixar and Disney released "The Incredibles" toys, clothes, books, and stuffed animals. THQ also released a package of mini games based on "The Incredibles," and Pixar has announced a sequel to the original movie

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  • Title: Video game:Microsoft Xbox The Incredibles: Rise of the Underminer
  • Date Created: 2004
  • Location: USA
  • Subject Keywords: electronic game, video game, Microsoft, Microsoft XBOX, Xbox
  • Type: Console Games
  • Medium: plastic, printed paper
  • Object ID: 109.71
The Strong National Museum of Play

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