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Video game:Nintendo GameCube Resident Evil 2

Nintendo2002

The Strong National Museum of Play

The Strong National Museum of Play
Rochester , United States

Developed and published by Capcom in 1998, Resident Evil 2 is the first sequel to the original Resident Evil. The franchise, known as Biohazard in Japan, coined the term survival horror, a genre characterized by limited ammunition and health, dark and complex environments, and a feeling of isolation due to a low number of non-player characters. Initially released for PlayStation but later available on Microsoft Windows, Sega Dreamcast, Nintendo 64 and GameCube, and PlayStation Network, gamers and critics alike praised the game's ability to create a truly terrifying atmosphere. The single-player game, which is viewed in third-person perspective, centers on two characters: Claire Redfield and Leon Kennedy. At the beginning of this game, which takes place two months after the events of the original Resident Evil, players either choose to portray Claire, who is looking for her lost brother, or Leon, who is a rookie police officer. Players choose between them based on traits such as how many weapons the characters can carry, what tools with which they come equipped, and their resilience. Both characters travel to Raccoon City, a place beset by strange deaths, disappearances, and filled with mutant creatures and zombies, the results of secret and illegal scientific experiments. The player must solve puzzles, find items, and engage in combat in order to enter different areas of the city and defeat enemies, the ultimate goals being to save others, defeat enemies, and, most importantly, survive. The city contains a limited number of ammunition and healing items, so strategy must be employed for their effective use. Resident Evil 2 continues the distinctive method of saving a game that consists of a player finding an ink ribbon�a limited number of which are hidden in rooms throughout the city�and hooking it up to one of several typewriters, also finite and hidden. Although complicated, this method also increases the need for strategy. The most important deviation from the original game is the Zapping System, which allows the two characters to confront different puzzles and scenarios within their own unique storylines, but maintain a codependent storyline as well. Completing one challenge with Claire, for example, would unlock Leon's next challenge. This ensures that both characters receive equal play and investment. Depending on which character the player initially selects, several different paths of play are constructed. Resident Evil 2 also features three mini-games with extra characters: The 4th Survivor, The Tofu Survivor, and Extreme Battle. A huge commercial success, Resident Evil 2 is the franchise's most successful title on a single platform, the PlayStation console. The franchise has also spawned several more sequels, novels, and even a film series.

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  • Title: Video game:Nintendo GameCube Resident Evil 2
  • Creator: Nintendo
  • Date Created: 2002
  • Location: Japan
  • Subject Keywords: electronic game, video game, Nintendo, GameCube
  • Type: Console Games
  • Medium: plastic, printed paper
  • Object ID: 110.13131
The Strong National Museum of Play

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