A 2011 board game for young children re-creates Maurice Sendak's beloved book "Where the Wild Things Are." Children get to imagine they are the character Max, travelling to the forest and becoming king of the wild things as they roll their dice and draw cards that help or hinder their journey. Once they reach the top of the hill and get a scepter they race to be the first Max home to win. Detailed player pawns and scepters add to the game's realism, while a rather unique game mechanic helps it duplicate the book's adventure.