Moments of Consequence

A look at work from National Film and Television School 1st Year Games students, from a module called Moments of Consequence.

The Prisoner, a still from the game, 1 of 2 (2018) by Timothy Kaufmann and AJ TaylorNational Film and Television School

In this 1st Year Games Design module students are asked to jointly develop a complete game as a fully playable build for only ONE of the following platforms: PC Desktop, Web, Mobile or VR.  Below are three examples of work based on this brief.

ReTreat, a still from the game, 2 of 2 (2017) by Jonathan NielssenNational Film and Television School

Re-Treat (2017)

Two care home residents share unexpected adventures together in this third-person narrative adventure game.

Game Design by Jonathan Nielssen

The Prisoner, a still from the game, 2 of 2 (2018) by Timothy Kaufmann and AJ TaylorNational Film and Television School

The Prisoner (2018)

Experience the emotional turmoil and life of a long-term prison inmate as they age and progress through their life.

Game Design by Timothy Kaufmann and AJ Taylor

The Grandfather Machine , a still from the game, 3 of 3 (2018) by Shane Hou & Michael MurrayNational Film and Television School

The Grandfather Machine (2018)

First person adventure game. Explore a surreal world where the physics will surprise you.

Game Design by by Shane Hou & Michael Murray

Credits: All media
The story featured may in some cases have been created by an independent third party and may not always represent the views of the institutions, listed below, who have supplied the content.

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