Moments of Consequence

A look at work from National Film and Television School 1st Year Games students, from a module called Moments of Consequence.

The Prisoner, a still from the game, 1 of 2 (2018) by Timothy Kaufmann and AJ TaylorNational Film and Television School

In this 1st Year Games Design module students are asked to jointly develop a complete game as a fully playable build for only ONE of the following platforms: PC Desktop, Web, Mobile or VR.  Below are three examples of work based on this brief.

ReTreat, a still from the game, 2 of 2 (2017) by Jonathan NielssenNational Film and Television School

Re-Treat (2017)

Two care home residents share unexpected adventures together in this third-person narrative adventure game.

Game Design by Jonathan Nielssen

The Prisoner, a still from the game, 2 of 2 (2018) by Timothy Kaufmann and AJ TaylorNational Film and Television School

The Prisoner (2018)

Experience the emotional turmoil and life of a long-term prison inmate as they age and progress through their life.

Game Design by Timothy Kaufmann and AJ Taylor

The Grandfather Machine , a still from the game, 3 of 3 (2018) by Shane Hou & Michael MurrayNational Film and Television School

The Grandfather Machine (2018)

First person adventure game. Explore a surreal world where the physics will surprise you.

Game Design by by Shane Hou & Michael Murray

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