The Prisoner, a still from the game, 1 of 2 (2018) by Timothy Kaufmann and AJ TaylorNational Film and Television School
In this 1st Year Games Design module students are asked to jointly develop a complete game as a fully playable build for only ONE of the following platforms: PC Desktop, Web, Mobile or VR. Below are three examples of work based on this brief.
Re-Treat (2017)
Two care home residents share unexpected adventures together in this third-person narrative adventure game.
Game Design by Jonathan Nielssen
The Prisoner (2018)
Experience the emotional turmoil and life of a long-term prison inmate as they age and progress through their life.
Game Design by Timothy Kaufmann and AJ Taylor
The Grandfather Machine (2018)
First person adventure game. Explore a surreal world where the physics will surprise you.
Game Design by by Shane Hou & Michael Murray
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